


All planes start with standard missiles (STDM) and unlimited flares, but can be equipped with more than one special weapon along with special AOA Limiters as an alternate module. The player starts out with trainer aircraft, but can use Credits to purchase better planes, earning them throughout missions by destroying enemies. After each mission, the player receives Prestige points and cordium engines to recruit pilots and buy airships as allies. There is an Alert level that starts at zero and slowly increases over gameplay time, leading to spawning enemies more numerous and skilled. Conquest mode presents the player with a territory capture game in which the player must complete combat missions in order to capture territories. In Campaign mode, prior to each mission, the player receives a briefing detailing enemies, objectives, and events. Two game modes offer the player to play either the Campaign or Conquest. If the player crashes, gets shot down, fails an objective, or flies out of the combat zone, then their are taken to a Mission Failed screen where they can either quit or restart the mission from the beginning. First and third-person views are available, with the former having the option of non-cockpit view. The player can choose from over 20 aircraft inspired by real-life combat jets and equip them with special weapons. Either dogfight or joust, with MLAAs and SAAs as your weapons of choice.Project Wingman is a flight shooter game where the player flies a combat plane into battle and destroy enemy targets. It’s more dangerous, but it is more in the spirit of the mission.Ĭrimson Squadron shows up at the end to ruin the party, but your choice in tactics really doesn’t change at all.

Your other option is to take a maneuverable aircraft lift the MG.29 and actually duke it out inside the ball of mayhem, taking MLAA and SAA shots whenever you can. Then when you pass through the carnage, turn around and just do it all over again. If you choose a fast plane like the F/D-14 or MG.31, you can load up on MLAAs and perform high-speed “jousting” maneuvers, flying through the furball and launching waves of MLAAs at whatever targets you get a lock on. Forget the bombs and rockets, ‘cause you’re putting missiles up tailpipes in this mission.įor the first bit, you’ve got two options. It’s just you, your squadron, and a giant furball of enemy fighters. This is it-Project Wingman’s ode to dogfighting.
